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Description
A couple more samples of characters I've worked on for Hero's Journey. These are realtime game engine renders of a creature called a targust and a human female we used for our E3 display art this past year. Yes, I know that the bare midriff amidst all the armor is anything but logical. If it were up to me, she'd be much more practical, but they don't always let me have my way when it comes to costume design.
Both were modeled and animated in 3DS Max. Textures were created in photoshop.
Both were modeled and animated in 3DS Max. Textures were created in photoshop.
Image size
780x656px 101.74 KB
© 2005 - 2024 tracyjb
Comments40
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Hey
Do you model for games? I need models for Unity Engine and i would like to know if you are available as freelancer.
If so, please contact me at importmega@hotmail.com.
Thanks.
Do you model for games? I need models for Unity Engine and i would like to know if you are available as freelancer.
If so, please contact me at importmega@hotmail.com.
Thanks.